Customer Reviews
Stronger in more ways than one.
The Tremor Pak, where to begin? It rumbles harder than the SEGA Jump Pack. Most SEGA brand Jump Packs and/or Puru-Puru Packs that I have owned stopped working after six months or so of everyday play, whereas one Tremor Pak in my main DC controller lasted from Sept 15th, 1999 (when I bought it and my first Dreamcast) to sometime in the summer of 2001, and I put a heck of a lot of time into my Dreamcast in those days. I would literally play Crazy Taxi (since its release on 02/01/00) for at least 2 hours a day, all on the same Tremor Pak. Oddly enough, my first Tremor Pak died when the day before Crazy Taxi 2 hit the stores. So when I picked up my copy of Crazy Taxi 2, I then bought six more Tremor Paks, at 5 bucks a pop, figuring that they'd be gone once the GameCube and XBOX take what is left of Dreamcast shelf space. I don't play my Dreamcast as much now. But I do still play it. Also, I still have 5 Tremor Paks still in their boxes, still in shrink-wrap.
If you have a Dreamcast, and you want some rumble, do not hesitate to buy this product while you still can.
TERRIBLE....JUST TERRIBLE
As usual Interact accessories dissapoint. This Tremor Pak jumps too hard for what is taking place on screen and absolutely sucks. The slightest action on screen and it wants to jump out of you hand....not good at all. Instead of adding realism to a game it proves to ba an annoyance!
AVOID AT ALL COST. Get the official Sega Jump pak instead